Build 125 is live!


  • FIXED Sometimes enemies were spawned in the wrong biome
  • FIXED All traits are now available as rewards or punishments
  • FIXED Correct use of colour to indicate trait valence (i.e. positive / negative) in tooltips
  • CHANGED Redesigned fast-exit room buttons
  • NEW Music / volume control panel
  • NEW Army lineup is visible on the shop (for decision making)
  • NEW Units with negative ATK and DEF will die from "weakness"
    • This prevents lonely units running away forever


We're working on the first major content update to add a brand new biome: The Desert. No firm release date yet but I expect to make good progress this month. We'll continue to roll out bug fixes, balance tweaks and small content additions throughout the month :)

Files

Current Dev Build (macOS) 167 MB
Version 19 Nov 04, 2021
Current Dev Build (win) 144 MB
Version 17 Nov 04, 2021

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