Build 130 is live!
WizardChess » Devlog
This is a pretty chunky update that reworks how bossfights work in general to be much more interesting. Check out the devlog video for more details & a demonstration of the changes!
- CHANGED Add SKL to unit stat block
- CHANGED Rework Game Over / Victory screen
- CHANGED Add alternating rewards / punishments each encouter
- CHANGED Rework skill system for Merk and Rogue
- CHANGED Redesign boss encounters
- NEW Preview which units a unit will attack on hover
- FIX Turn cycle in boss rooms skipped players first turn
- FIX Resurrected unit names rendering
Files
Current Dev Build (macOS) 181 MB
Version 27 Apr 05, 2022
Current Dev Build (win) 157 MB
Version 24 Apr 05, 2022
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WizardChess
A deckbuilding roguelike where Chess meets Magic: The Gathering
Status | In development |
Author | Two PM |
Genre | Strategy |
Tags | Deck Building, Dungeon Crawler, Roguelite, Strategy RPG, Tactical RPG, tactics, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- WizardChess v0.5.7Jan 17, 2023
- WizardChess v0.5.5Dec 09, 2022
- Build 134 is live!Sep 22, 2022
- Build 133 is live!Jul 17, 2022
- Build 132 is live!Jun 18, 2022
- Build 131 is live!May 15, 2022
- Build 129 is live!Mar 12, 2022
- Build 128 is live!Feb 07, 2022
- January UpdateFeb 06, 2022
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