WizardChess v0.5.7
Welcome to WizardChess 0.5.7! We've totally reworked progression and difficulty, but it's better now! Every contestant (including The Bard) has a rank and will gain experience the more time you win. This unlocks starting parties and increases the difficulty of the game and boss with every rank. Stay tuned for a new opponent coming soon ;)
NEW
Contestant ranking and experience systemNEW
Unit and trait unlocks now appear by chance in shops
CHANGE
Remove unlock shop at the end of the run
CHANGE
Redesigned starting party unlock progression based on player rankCHANGE
Redesigned Victory screen to show rank, experience and statsCHANGE
Redesigned Game Over screenCHANGE
Add post-processing to map viewCHANGE
Tutorialise fatigueCHANGE
Update appearance of upgrade and trait cardsCHANGE
Prevent accidental friendly fire with Archer and JavelinaCHANGE
Improve move preview visualisation
↳ Colour scheme has been changed for clarity.CHANGE
Add (optional) developer analytics
Thanks for reading to the end <3
Ben & Ricky (TwoPM Studios)
Files
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WizardChess
A deckbuilding roguelike where Chess meets Magic: The Gathering
Status | In development |
Author | Two PM |
Genre | Strategy |
Tags | Deck Building, Dungeon Crawler, Roguelite, Strategy RPG, Tactical RPG, tactics, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- WizardChess v0.5.5Dec 09, 2022
- Build 134 is live!Sep 22, 2022
- Build 133 is live!Jul 17, 2022
- Build 132 is live!Jun 18, 2022
- Build 131 is live!May 15, 2022
- Build 130 is live!Apr 05, 2022
- Build 129 is live!Mar 12, 2022
- Build 128 is live!Feb 07, 2022
- January UpdateFeb 06, 2022
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