Build 129 is live!
WizardChess » Devlog
This patch changes a lot but the major focus was redesigning LCK completely and introducing a sense of progression over the course of a run. The game feels very different now, facing Skelems with 12 DEF is terrifying but, on the other hand, shooting them with a 9 ATK Archer buffed to 13 ATK by a Dog with 4 SKL is pretty cool.
Check out the latest devlog video to see the changes in action, full changelog is available below.
- CHANGED Tweak Cormag's anger buff
- NEW Added per-biome post-processing profiles
- NEW Unit movement preview on hover
- CHANGED Reworked UI
- CHANGED Game over screen
- CHANGED Victory screen
- CHANGED Bard-death menu in combat
- NEW Implemented new traits
- NEW CursedBlood
- NEW WeakBlood
- NEW BiasedBlood
- NEW BigotedBlood
- NEW Enemy and unit progression (stat scaling over run)
- CHANGED Convert LCK (luck) stat to SKL (skill)
- NEW Merks have a chance to evade attacks based on SKL
- NEW Dogs buff allies and debuff foes based on SKL
- NEW Lancers deal their SKL in damage when charging at a foe
- NEW Monks buff allies and debuff foes based on SKL
- NEW Rogues have a chance to sneak attack based on SKL
- NEW A rchers can only shoot within a SKL tile radius
Files
Current Dev Build (macOS) 181 MB
Version 25 Mar 09, 2022
Current Dev Build (win) 157 MB
Version 22 Mar 09, 2022
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WizardChess
A deckbuilding roguelike where Chess meets Magic: The Gathering
Status | In development |
Author | Two PM |
Genre | Strategy |
Tags | Deck Building, Dungeon Crawler, Roguelite, Strategy RPG, Tactical RPG, tactics, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- WizardChess v0.5.7Jan 17, 2023
- WizardChess v0.5.5Dec 09, 2022
- Build 134 is live!Sep 22, 2022
- Build 133 is live!Jul 17, 2022
- Build 132 is live!Jun 18, 2022
- Build 131 is live!May 15, 2022
- Build 130 is live!Apr 05, 2022
- Build 128 is live!Feb 07, 2022
- January UpdateFeb 06, 2022
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