Build 124 is live!
WizardChess » Devlog
- NEW Added two swamp biome maps
- NEW Introduced 8 new unit traits
- Xenophobe: gain +1 ATK for each friendly unit of the same class deployed
- Guarded: gain +1 DEF for each friendly unit of the same class deployed
- Complementarian: gain +1 ATK for each friendly, unique class deployed
- TeamWarded: gain +1 DEF for each friendly, unique class deployed
- Bloodbound: gain +1 ATK for each friendly unit of the same element deployed
- Bloodblessed: gain +1 DEF for each friendly unit of the same element deployed
- Bloodblocked: gain +1 ATK for each friendly, unique element deployed
- Bloodbuilt: gain +1 DEF for each friendly, unique element deployed
- CHANGED Tweaked procedural run generation, shops and mazes are less likely to appear early on and more likely to appear when most useful.
Files
Current Dev Build (macOS) 181 MB
Version 18 Oct 17, 2021
Current Dev Build (win) 157 MB
Version 16 Oct 17, 2021
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WizardChess
A deckbuilding roguelike where Chess meets Magic: The Gathering
Status | In development |
Author | Two PM |
Genre | Strategy |
Tags | Deck Building, Dungeon Crawler, Roguelite, Strategy RPG, Tactical RPG, tactics, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- WizardChess v0.5.7Jan 17, 2023
- WizardChess v0.5.5Dec 09, 2022
- Build 134 is live!Sep 22, 2022
- Build 133 is live!Jul 17, 2022
- Build 132 is live!Jun 18, 2022
- Build 131 is live!May 15, 2022
- Build 130 is live!Apr 05, 2022
- Build 129 is live!Mar 12, 2022
- Build 128 is live!Feb 07, 2022
- January UpdateFeb 06, 2022
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